Immolith formed back in 2008 and have released two demos up. So a group from dirty New Jersey already has its work cut out for it before the first note plays. Thompson's walkthrough map.Ī " Dungeons & Dragons: Temple of Elemental Evil Board Game" was released by Wizards of the Coast in 2015.įinally, a two-volume homage and 5e conversion was just released by Goodman Games as Original Adventures Reincarnated #6 (be sure to check out the recently posted unboxing video for a sneak peak at the contents). It is no great secret that good US black metal is simply hard to come by. " Return to the Moathouse" by Mike Mearls was released at the Origins Game Fair in 2008, and a 4e conversion of "The Village of Hommlet" by Andy Collins was published in 2009, and republished in Dungeon #212 (March, 2013).ĭragon #423 (May, 2013) included a "tavern profile" on the Inn of the Welcome Wench by Shawn Merwin, and Dragon #425 (July, 2013) featured articles on the history of "The Temple of Elemental Evil" by Skip Williams, and "The Anatomy of Elemental Evil" by Thomas M. Hackmaster published " The Temple of Existential Evil" by Brian Jelke in 2003.
The Temple of Elemental Evil was also developed as a video game by Atari, in 2003. Reid was published in 2001, as part of the "Greyhawk Classics" series.Ī sequel for 3e "Return to the Temple of Elemental Evil" by Monte Cook was released in 2001, set 15 years after the original adventure. I'd never read the whole thing - this was part of what I inherited from my cousin's collection. I remember not buying it because my cousin had it and I was going to play it, but that didn't happen.
In, TSR published the module named The Ghost Tower of Inverness with the module code C2. Gygax's original manuscript for "The Temple of Elemental Evil" was ultimately completed by Frank Mentzer and published as T1-4 "The Temple of Elemental Evil" (1985), which I ran for my friends during our senior year in high school.Ī novelization of the adventure " The Temple of Elemental Evil" by Thomas M. This module has sat, unread, in my collection. Regarded as one of the classic AD&D adventures, The Ghost Tower of Inverness is a very strange module that is the second of the Competition. Having said all that, if your players like an old-school challenging dungeon that is less well known (and less mean spirited) than Tomb Of Horrors this might be the perfect adventure for you.*in Dragon #71 (March, 1983) Gygax stated "Pending work which will eventually be done includes the Temple of Elemental Evil (formerly designated as module T2 but which will be released as WG 2, part 1 and 2)" If a DM wants to run this as part of their own campaign it will require a lot of padding out and some consideration if you aren't playing 1st Ed with the pre-generated characters. Having said that where it ages poorly (in my opinion) is that the trade-off for it being a challenge-style dungeon is that it is light on flavour, background and meaningful hooks. 1127 W Prospect Rd - Tower Extension Project : MA210085 Type: Minor Amendment Status: Routed for Review Documents: Public Records Staff Contact: Arlo. Written and presented as a Tournament Adventure, it gives us a nice. Now he has convinced the Duke that an expedition should be organized to go to the ancient keep and recover its greatest treasure - the fabled Soul Gem. Review and Dungeon Master tips for the classic 1e D&D scenario The Ghost Tower of Inverness. Ghost Tower Of Inverness is at its core a fun challenge-style dungeon that is well worth a play through. reviews A shadow from the past, the Ghost Tower of Inverness has loomed ever larger in the mind of the great Seer of Urnst. In my case, I unfortunately found that my memories of how great this adventure was was heavily influenced by how much my own DM had invested into and embelished the module. Dungeon Module C2 The Ghost Tower of Inverness by Allen Hammack AN ADVENTURE FOR CHARACTER LEVELS 5-7 A shadow from the past, the Ghost Tower of Inverness. The Ghost Tower of Inverness Know you that in the elder days before the Invoked Devastation and the Rain of Colorless Fire, when the ancient peaks of the Abbor-Alz still thrust skyward sharp and majestic and the Flan tribesmen were but newcomers to the land, there existed between the Bright Desert and the mouth of the river Selintan a great. As a player I experienced this module MANY years ago so when I realized it was available in POD format I was very excited to get my hands on a copy and run it for my own group.