fixed TeamPlayer emulation (fixes multitap detection in Gauntlet 4)
improved HVC latch behavior for gun emulation (fixes "Gunfight - 3 in 1" randomization when using Justifier) added support for XE-1AP analog controller on both ports added Master Tap emulation (multi-player support in Boom homebrew) added Sega Graphic Board support (thanks to SMS Power) fixed Z80 SP register initialization on power-on for Master System & Game Gear (Ace of Aces, Shadow Dancer, Ecco the Dolphin, Evander Holyfield Real Deal Boxing) fixed SG-1000 internal RAM size (1KB instead of 2KB) added support for SG-1000 II clone hardware (2KB RAM + integrated VDP/PSG chip 315-5066) fixed mirrored access to I/O control register (G-LOC Air Battle)
added optional LCD ghosting software filter fixed Boot ROM loading when switching system hardware improved emulation accuracy of Japanese Master System I/O chip (315-5297) improved emulation accuracy of SG-1000 & Mark-III hardware improved console hardware auto-detection added support for Hi-Com X-in-1 mapper (thanks to Bock from SMS Power) added support for new SMS Power dump Jang Pung II (KR) fixed 1.7.4 regression with games using SRAM bank-switching fixed SRAM detection for games where it is mapped to work RAM ("Feng Kuang Tao Hua Yuan" crash) fixed SRAM support in Triple Play 96 & Triple Play - Gold Edition
fixed Game Genie / Pro Action Replay lock-on support when Mega CD hardware is enabled improved console region auto-detection for a few PAL-only games (The Smurfs Travel the World & Williams Arcade's Greatest Hits) added support for Everdrive extended SSF mapper added support for some new unlicensed games with copy protection (Thunderbolt II, Tom Clown, Chaoji Puke / Super Poker) optimized Sub-CPU / Main-CPU synchronization fixed CDD seek command again (Final Fight CD freeze with model 2 BIOS) fixed pending level 1 interrupts when GFX interrupt is disabled (fixes random freezes out of "Batman Returns" option menu) fixed access to "write-only" communication flags (verified on real hardware by Notaz) fixed H-INT vector handling when using Mode 1 fixed incorrect masking of Level 3 (GFX) interrupts (spurious freeze during Japanese BIOS intro) fixed state loading bug when SUB-CPU interrupt is pending fixed PRG-RAM access from MAIN-CPU side on system reset fixed OGG file seeking when using with CUE file
fixed CDD "no disc" status code (fixes boot sequence loading time when no disc is loaded) fixed DATA track minimal length (fixes BIOS refusing to boot small homebrew demos) disabled CD hardware reset on Soft-Reset (verified on real hardware) disabled 68k and Z80 access to PRG-RAM when SUB-CPU is running (fixes USA version of Dungeon Explorer ) improved Main-CPU & Sub-CPU idle loop detection (fixes "Super League CD") improved Sub-CPU synchronization with Main-CPU (fixes "Soul Star") improved emulation of mirrored memory areas improved CDC emulation (fixes random freezes during Jeopardy & ESPN Sunday Night NFL intro) added optional support for external VORBIS library improved frame emulation timing, now starts with vertical blanking to reduce input lag by one more frame (!!!warning: this breaks compatibility with previous savestates!!!) added optional dynamic allocation of cartridge/CD hardware buffer (for platforms with BSS size limitation)